We had a really interesting projection mapping workshop run by Michaela French at the RCA this afternoon. We started off by constructing a series of geometric objects using paper tubes and white tape, and then we used Anglepoise lamps and a series of different projectors to look at how the angle and the type of the projection altered the visual look of the object.
London-based freelance multidisciplinary designer.
This blog includes posts about talks, performances and new pieces of work, ranging from installation to illustration, animation and games design.
Projection Mapping Workshop
We had a really interesting projection mapping workshop run by Michaela French at the RCA this afternoon. We started off by constructing a series of geometric objects using paper tubes and white tape, and then we used Anglepoise lamps and a series of different projectors to look at how the angle and the type of the projection altered the visual look of the object.
Robot
A little robot sculpture I made for our RCA Secret Santa event.
The inside has just a really basic wiring of two LEDs to a 9v battery,
and then I coated the outside layer with clay and painted it.
The inside has just a really basic wiring of two LEDs to a 9v battery,
and then I coated the outside layer with clay and painted it.
RCA Christmas Fête
The RCA Christmas Fête has just finished, and was a great success! It ran from Wednesday 2nd November to Saturday 5th December and gave the public a chance to buy all kinds of crafts created by RCA students, with all the funds going straight to us :)
My section of the table was mainly for my penguin poster, but I had a few greeting cards and postcards up for sale too! Wan and Annlin both had some gorgeous jewellery for sale, while Choco and Fang were also selling posters.
AcrossRCA
In one of the first few weeks at the RCA, we got the chance to participate in a cross-college collaborative program called AcrossRCA, where we were able to select one out of a range of different activities for a week-long workshop.
I chose the Gamification workshop, led by RCA 2nd years Philippe and Yuri, where the aim of the workshop was to build a game from scratch and present it to the public on the last day. It was a really intense week, but we were all incredibly happy with the end result and it was a great way to both meet people from other courses and to collaborate together on something great!
I chose to do the programming as I already had some experience with Unity, while my teammates Wan and Tom did the graphics for the characters and Elliot worked on the backgrounds. Our game, Bubble Journey, is an endless upwards scroller where you play as a bubble reaching for the surface and attempting to collect as many smaller bubbles as you can to add more points to your high score, but making sure not to hit the cliffs or the fish.